Based on Windows 3.0a, Windows 3.0 with Multimedia Extensions 1.0 was released in October 1991 to support sound cards (like the Creative Labs Sound Blaster Pro), as well as CD-ROM drives, which were then becoming increasingly available. This edition was released to Original Equipment Manufacturers (OEMs), mainly CD-ROM drive and sound card manufacturers, and some PCs came preloaded with it. This edition added basic multimedia support for audio input and output, along with new applications: Media Player, CD audio player, more advanced Help format, screen savers, and a new clock. These new features were integrated intoWindows 3.1x. Microsoft developed the Windows Sound System sound card specification to complement these extensions. The new features were not accessible in Windows 3.0 Real Mode.[15]
The MME API was the first universal and standardized Windows audio API. Wave sound events played in Windows (up to Windows XP) and MIDI I/O use MME. The devices listed in the Multimedia/Sounds and Audio control panel applet represent the MME API of the sound card driver.
MME lacks channel mixing, so only one audio stream can be rendered at a time. MME supports sharing the audio device for playback between multiple applications starting with Windows 2000, up to two channels of recording, 16-bit audio bit depth and sampling rates of up to 44.1 kHz with all the audio being mixed and sampled to 44.1 kHz.
-Wikipedia
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